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Between 750 BC and 400 BC, the Ancient Greeks composed songs meant to be accompanied by the lyre, reed-pipes, and various percussion instruments. More than 2,000 years later, modern scholars have finally figured out how to reconstruct and perform these songs with (it’s claimed) 100% accuracy.
Writing on the BBC web site, Armand D’Angour, a musician and tutor in classics at Oxford University, notes:
[Ancient Greek] instruments are known from descriptions, paintings and archaeological remains, which allow us to establish the timbres and range of pitches they produced.
And now, new revelations about ancient Greek music have emerged from a few dozen ancient documents inscribed with a vocal notation devised around 450 BC, consisting of alphabetic letters and signs placed above the vowels of the Greek words.
The Greeks had worked out the mathematical ratios of musical intervals – an octave is 2:1, a fifth 3:2, a fourth 4:3, and so on.
The notation gives an accurate indication of relative pitch.
So what did Greek music sound like? Below you can listen to David Creese, a classicist from the University of Newcastle, playing “an ancient Greek song taken from stone inscriptions constructed on an eight-string ‘canon’ (a zither-like instrument) with movable bridges. “The tune is credited to Seikilos,”
Writing on the BBC web site, Armand D’Angour, a musician and tutor in classics at Oxford University, notes:
[Ancient Greek] instruments are known from descriptions, paintings and archaeological remains, which allow us to establish the timbres and range of pitches they produced.
And now, new revelations about ancient Greek music have emerged from a few dozen ancient documents inscribed with a vocal notation devised around 450 BC, consisting of alphabetic letters and signs placed above the vowels of the Greek words.
The Greeks had worked out the mathematical ratios of musical intervals – an octave is 2:1, a fifth 3:2, a fourth 4:3, and so on.
The notation gives an accurate indication of relative pitch.
So what did Greek music sound like? Below you can listen to David Creese, a classicist from the University of Newcastle, playing “an ancient Greek song taken from stone inscriptions constructed on an eight-string ‘canon’ (a zither-like instrument) with movable bridges. “The tune is credited to Seikilos,”
The Odyssey, one of Homer’s two great epics, narrates Odysseus’ long, strange trip home after the Trojan war. During their ten-year journey, Odysseus and his men had to overcome divine and natural forces, from battering storms and winds to difficult encounters with the Cyclops Polyphemus, the cannibalistic Laestrygones, the witch-goddess Circe and the rest. And they took a most circuitous route, bouncing all over the Mediterranean, moving first down to Crete and Tunisia. Next over to Sicily, then off toward Spain, and back to Greece again.
If you’re looking for an easy way to visualize all of the twists and turns in The Odyssey, then we’d recommend spending some time with the interactive map created by Gisèle Mounzer. “Odysseus’ Journey” breaks down Odysseus’ voyage into 14 key scenes and locates them on a modern map designed by Esri, a company that creates GIS mapping software.
Meanwhile, if you’re interested in the whole concept of ancient travel, I’d suggest revisiting one of our previous posts: Play Caesar: Travel Ancient Rome with Stanford’s Interactive Map. It tells you all about ORBIS, a geospatial network model, that lets you simulate journeys in Ancient Roman. You pick the points of origin and destination for a trip, and ORBIS will reconstruct the duration and financial cost of making the ancient journey. Pretty cool stuff.
If you’re looking for an easy way to visualize all of the twists and turns in The Odyssey, then we’d recommend spending some time with the interactive map created by Gisèle Mounzer. “Odysseus’ Journey” breaks down Odysseus’ voyage into 14 key scenes and locates them on a modern map designed by Esri, a company that creates GIS mapping software.
Meanwhile, if you’re interested in the whole concept of ancient travel, I’d suggest revisiting one of our previous posts: Play Caesar: Travel Ancient Rome with Stanford’s Interactive Map. It tells you all about ORBIS, a geospatial network model, that lets you simulate journeys in Ancient Roman. You pick the points of origin and destination for a trip, and ORBIS will reconstruct the duration and financial cost of making the ancient journey. Pretty cool stuff.
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